Devlog
- December 15, 2025 by importerexporter1#major update, #simulation, #city builder, #management, #paid, #voxel, #pixel art, #simMicrolandia 1.2 is the kind of update that exposes the cowardice of tidy abstractions. Transportation is not a menu choice, it is a battle over asphalt, and the loser is always the commuter who though... Continue reading

- December 02, 2025 by explodi1#citybuilder, #devlog, #indie, #release, #citybuilders, #city, #simulation, #strategy, #economics, #voxel, #pixel art, #3d"All models are wrong, but some are useful" - George Box In every version of Microlandia we think we understand the city, and every version proves we understood far less than we claimed. Citizens surp... Continue reading

- November 23, 2025 by importerexporter2#city, #city builder, #voxel, #management, #simulation, #pixel, #indie, #economicsOn this update, your city decides it has an opinion. While we spent time greasing the gears so you can play comfortably with a controller, your citizens have discovered the ancient art of complaining... Continue reading

- November 16, 2025 by importerexporter2#update, #sounds, #architecture, #art, #citybuilding, #citybuilder, #citybuilders, #cityplanning, #planning, #pixel art, #voxel, #gamedesign, #design, #indieOn this update your little city remembers it is actually a brutal economics and sociology simulator wearing voxel pajamas. Rents are capped but vacancies bite harder, education spreads through librari... Continue reading

- November 07, 2025 by importerexporter1#microlandia, #city builder, #city, #voxel, #update, #indie, #pixel art, #economy, #architecture, #urbanismAlright, mayor, here is 0.10.0 in plain street talk. Check out what's new and how it will impact your gameplay. Otherwise, your city will go bankrupt in no time 👀 🏛️ New building: City Hall: O... Continue reading

- October 04, 2025 by importerexporter1#microlandia, #simulation, #housing, #houses, #real estate, #citybuilders, #citybuilder, #citybuilding, #city builder, #city builders, #design, #voxel, #3d, #art, #gamedesign, #architecture, #villageIf you grew up when sitcoms were about huge families with ordinary problems, of course you saw Full House . And if you didn't, at least you saw the opening . It had very nice San Francisco vintage vie... Continue reading













